TimeShuffle

An Ignitions Case Study

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About TimeShuffle

A turn-based tactical RPG

TimeShuffle is a Free-to-Play-and-Earn Web3 Tactical RPG set in the future where opponents battle one another across the time-space continuum on a procedurally generated hexagon grid arena, taking turns to defeat each other’s teams.

The goal is to allow pure Gamers to be able to engage, play and excel at the game without them necessarily being  crypto-savvy.

TimeShuffle selected Ignitions as partner, due to the possibility to allow players to use all game assets in Web2 format, until they find the need to transition them to Web3 as NFTs of Crypto tokens.

What our clients say.

Konstantin Dinev

CEO and Founder TimeShuffle

We are extremely pleased with our decision to entrust Ignitions with the blockchain component of our game. This not only saved us money that we could allocate towards marketing, but also allowed us more time to focus on gameplay development. By relying on Ignitions' expertly designed blockchain solutions, we were able to avoid costly mistakes during implementation and tailor the technology precisely to our needs.

Ico Penchev

CTO TimeShuffle

We are more than happy that we took the direction to trust Ignitions for the blockchain part of our game. This saved us budget, which we can relocate to marketing, time, to develop - which gave us more time to focus on the gameplay and the chance not to make any mistakes in the implementation of the blockchain, because Ignitions solutions is perfectly designed to fit the needs we have!

Web3 in TimeShuffle

$TIMS - The Game Token

TIMS is the Game token. It is won by users by playing in the game or distributed through Fundraising platform. It is seeded in the game gradually with initial amount, followed by constant seed available for earning in the game; Players can win the token and use it as In-game currency to purchase items, get discounts or enter in competitions.

Ignitions integration.

Ignitions handles the distribution of the Tokens and then stores them in the user wallet. The tokens are distributed after TimeShuffle hits the Ignitions API with the request for the specific amount to be distributed.

Ignitions handles the spending of TIMS, as well.

Ignitions is keeping the Token balance of users and making sure the game knows at all time - what is the amount in each wallet.

If game has distributed database tokens to player - he can create a blockchain tokens with a single click and mint them.

Legendary Heroes, Skins, Progress badges, Founders pass and many more.

The game is having all kids of in-game assets, which are being used directly in the game-play or are being used to unlock certain features, discounts, hidden gems.

Ignitions integration.

The game is having all kids of in-game assets, which are being used directly in the game-play or are being used to unlock certain features, discounts, hidden gems.

Upgrade the NFTs blochchain data  when they level up

Monitor all transactions and know the exact location of every item

Merge 2 or More NFTs into a single more powerful NFT

Allow players to trade the game assets on a Marketplace, borrow them, stake them and use them in game-play

Store crypto assets in a user wallet, which are blockchain items, or are lazy-minted NFTs which can at anytime become crypto assets upon player request

Example: Every TImeshuffle player starts with a Regular Hero. He can purchase stronger Hero from the Marketplace, or win it in a battle. These Heroes are only Web3 game assets.

Example explained : Once a player enters a battle and he wins an NFT Hero - Game is sending an API call to Ignitions which literally means: "Send this player - such NFT". Ignitions handles the call and executes a Smart Contract call, creating the NFT and sending it to player wallet. If player doesn't have a wallet - Ignitions can trigger the creation of such wallet and provide the player with the best user experience.

TimeShuffle wallet

The game is having an in-game user wallet which is storing all game items which can become or are blockchain items. Such items in Timeshuffle case are $TIMS token balance, gameplay items, such as Heroes, Badges, Passes, Skins and many more.Game requirement is to know at all time - what is the assets balance in each wallet, interacting with the game.For example - some battles require the player to enter only by holding a certain NFT.

Ignitions integration.

Ignitions provides the game with configurable in design wallet through an iFrame or via the SDK/API implementation.

Game can interact with player wallet and can know at all times what crypto items are stored there.

If player doesn't have a crypto wallet - Ignitions can open such for the player in few clicks, without asking the player to remember key-phrases, secret words, private keys or sophisticated blockchain related actions.

Ability for players to connect their own crypto wallet (such as Metamask, Coinbase wallet or others)

TimeShuffle Marketplace

The game is having a dedicated Marketplace, where users can trade their in-game items, disregarding whether they are Web3 NFTs or lazy-minted assets.
Also - game can release new Heroes collections through the Marketplace.
Game is having a requirement to be able to monetise through all transactions happening on the Marketplace between users, while keeping a small percentage from each sale in between players.
Game requirement was for all its players to see only Tokens and NFTs related to the game

Ignitions integration.

Ignitions provides the game with configurable in design marketplace through an iFrame or via the SDK/API implementation.

Every player of the game can interact with the Marketplace, sell items, buy items, lease or borrow NFTs

Ignitions is handling all transfers of the game-assets and game is able to configure commissions on each transaction

Players can interact with the marketplace no mater if their wallet items are Web3, or lazy-minted database items.

Restrict users to see only Assets (both NFTs and Tokens) which relate to the game only.

Tokens

$TIMS - The Game Token

TIMS is the Game token. It is won by users by playing in the game or distributed through Fundraising platform. It is seeded in the game gradually with initial amount, followed by constant seed available for earning in the game; Players can win the token and use it as In-game currency to purchase items, get discounts or enter in competitions.

Ignitions integration.

Ignitions handles the distribution of the Tokens and then stores them in the user wallet. The tokens are distributed after TimeShuffle hits the Ignitions API with the request for the specific amount to be distributed.

Ignitions handles the spending of TIMS, as well.

Ignitions is keeping the Token balance of users and making sure the game knows at all time - what is the amount in each wallet.

If game has distributed database tokens to player - he can create a blockchain tokens with a single click and mint them.

NFTs

Legendary Heroes, Skins, Progress badges, Founders pass and many more.

The game is having all kids of in-game assets, which are being used directly in the game-play or are being used to unlock certain features, discounts, hidden gems.

Ignitions integration.

The game is having all kids of in-game assets, which are being used directly in the game-play or are being used to unlock certain features, discounts, hidden gems.

Upgrade the NFTs blochchain data  when they level up

Monitor all transactions and know the exact location of every item

Merge 2 or More NFTs into a single more powerful NFT

Allow players to trade the game assets on a Marketplace, borrow them, stake them and use them in game-play

Store crypto assets in a user wallet, which are blockchain items, or are lazy-minted NFTs which can at anytime become crypto assets upon player request

Example: Every TImeshuffle player starts with a Regular Hero. He can purchase stronger Hero from the Marketplace, or win it in a battle. These Heroes are only Web3 game assets.

Example explained : Once a player enters a battle and he wins an NFT Hero - Game is sending an API call to Ignitions which literally means: "Send this player - such NFT". Ignitions handles the call and executes a Smart Contract call, creating the NFT and sending it to player wallet. If player doesn't have a wallet - Ignitions can trigger the creation of such wallet and provide the player with the best user experience.

Wallets

Timeshuffle Wallet

The game is having an in-game user wallet which is storing all game items which can become or are blockchain items. Such items in Timeshuffle case are $TIMS token balance, gameplay items, such as Heroes, Badges, Passes, Skins and many more.Game requirement is to know at all time - what is the assets balance in each wallet, interacting with the game.For example - some battles require the player to enter only by holding a certain NFT.

Ignitions integration.

Ignitions provides the game with configurable in design wallet through an iFrame or via the SDK/API implementation.

Game can interact with player wallet and can know at all times what crypto items are stored there.

If player doesn't have a crypto wallet - Ignitions can open such for the player in few clicks, without asking the player to remember key-phrases, secret words, private keys or sophisticated blockchain related actions.

Ability for players to connect their own crypto wallet (such as Metamask, Coinbase wallet or others)

Marketplace

Timeshuffle Marketplace

The game is having a dedicated Marketplace, where users can trade their in-game items, disregarding whether they are Web3 NFTs or lazy-minted assets.
Also - game can release new Heroes collections through the Marketplace.
Game is having a requirement to be able to monetise through all transactions happening on the Marketplace between users, while keeping a small percentage from each sale in between players.
Game requirement was for all its players to see only Tokens and NFTs related to the game

Ignitions integration.

Ignitions provides the game with configurable in design marketplace through an iFrame or via the SDK/API implementation.

Every player of the game can interact with the Marketplace, sell items, buy items, lease or borrow NFTs

Ignitions is handling all transfers of the game-assets and game is able to configure commissions on each transaction

Players can interact with the marketplace no mater if their wallet items are Web3, or lazy-minted database items.

Restrict users to see only Assets (both NFTs and Tokens) which relate to the game only.

Game interface.

Heroes can be levelled up to the next Tier by merging two together.  The player has to spend TIMS tokens which is handled by Ignitions.
Then Ignitions burns the two NFTs of the previous heroes merged and creates the new Hero NFT with the higher level.

Users can win NFT characters through the game by spending TIMS tokens.

TimeShuffle also has a fully functioning web2 monetisation system. The web2 & web3 monetisation methods are established to compliment each other and give stability to the game.

The implementation.

Features comparison.

Starter

$49.00 USD
Basic CRM
CRM - Dataplus X Webflow Template
CRM
Leads Database - Dataplus X Webflow Template
Leads database
Email Tracking - Dataplus X Webflow Template
Email tracking
Advanced CRM
Email Follow-ups - Dataplus X Webflow Template
Email follow-ups
Deal Tracking - Dataplus X Webflow Template
Deal tracking

Enterprise

$299.00 USD
Basic CRM
CRM - Dataplus X Webflow Template
CRM
Leads Database - Dataplus X Webflow Template
Leads database
Contacts Database - Dataplus X Webflow Template
Contacts database
Email Tracking - Dataplus X Webflow Template
Email tracking
Call Tracking - Dataplus X Webflow Template
Call tracking
Advanced CRM
Email Follow-ups - Dataplus X Webflow Template
Email follow-ups
Deal Tracking - Dataplus X Webflow Template
Deal tracking
Integrated Payments - Dataplus X Webflow Template
Integrated payments
Sales Dashboard - Dataplus X Webflow Template
Sales dashboard
Time to implement
5 months development
Blockchain developers
With dedicated team of 6
Engineering Cost
$150,000 in Upfront cost

Starter

$49.00 USD
Basic CRM
CRM - Dataplus X Webflow Template
CRM
Leads Database - Dataplus X Webflow Template
Leads database
Email Tracking - Dataplus X Webflow Template
Email tracking
Advanced CRM
Email Follow-ups - Dataplus X Webflow Template
Email follow-ups
Deal Tracking - Dataplus X Webflow Template
Deal tracking

Enterprise

$299.00 USD
Basic CRM
CRM - Dataplus X Webflow Template
CRM
Leads Database - Dataplus X Webflow Template
Leads database
Contacts Database - Dataplus X Webflow Template
Contacts database
Email Tracking - Dataplus X Webflow Template
Email tracking
Call Tracking - Dataplus X Webflow Template
Call tracking
Advanced CRM
Email Follow-ups - Dataplus X Webflow Template
Email follow-ups
Deal Tracking - Dataplus X Webflow Template
Deal tracking
Integrated Payments - Dataplus X Webflow Template
Integrated payments
Sales Dashboard - Dataplus X Webflow Template
Sales dashboard
Time to implement
5 months development
Blockchain developers
With dedicated team of 6
Engineering Cost
$150,000 in Upfront cost

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